AdaCore Blog

Olivier Henley

Olivier Henley

The author, Olivier Henley, is a UX Engineer at AdaCore. His role is exploring new markets through technical stories. Prior to joining AdaCore, Olivier was a consultant software engineer for Autodesk. Prior to that, Olivier worked on AAA game titles such as For Honor and Rainbow Six Siege in addition to many R&D gaming endeavors at Ubisoft Montreal. Olivier graduated from the Electrical Engineering program at Polytechnique Montreal. He is a co-author of patent US8884949B1, describing the invention of a novel temporal filter implicating NI technology. An Ada advocate, Olivier actively curates GitHub’s Awesome-Ada list

3 entries written by Olivier Henley

Getting Started with Renode: Simulating an Ada STM32F429disco Blinky Firmware.

I recently watched the talks from the 28th Ada-Europe International Conference on Reliable Software Technologies (AEiC 2024), which was held in Barcelona last June.One talk that stood out was "HiRTOS: a Multicore RTOS Written in SPARK Ada" by J. German Rivera. In his presentation, he mentioned running HiRTOS on Renode, an open-source simulation and virtual development framework for complex embedded systems (https://github.com/renode/renode).

#Renode   

A little bit of Photoshop® using GNAT for CUDA®

Today I want to go over some internal mechanisms of a Photoshop-like application to better illustrate an up-and-coming tech, GNAT for CUDA®, developed at AdaCore.

#CUDA    #GNAT Pro    #Photoshop    #GPU    #Ada    #AdaCore    #NVIDIA    #GPGPU    #Computer Vision    #Image Analysis    #Bilateral Filter    #Signal Processing    #parallel computing    #Surface Blur    #Image Processing