
A little bit of Photoshop® using GNAT for CUDA®
Today I want to go over some internal mechanisms of a Photoshop-like application to better illustrate an up-and-coming tech, GNAT for CUDA®, developed at AdaCore.
2 entries tagged with #Photoshop
Today I want to go over some internal mechanisms of a Photoshop-like application to better illustrate an up-and-coming tech, GNAT for CUDA®, developed at AdaCore.
In this second post of the Ada GameDev series we will see how to create game maps and export them to a format that is compatible with the GESTE library.