AdaCore Blog

2 entries tagged with #OpenGL

by Felix Krause

The Road to a Thick OpenGL Binding for Ada: Part 2

This blog post is part two of a tutorial based on the OpenGLAda project and will cover implementation details such as a type system for interfacing with C, error handling, memory management, and loading functions.

#OpenGL    #Binding   

by Felix Krause

The Road to a Thick OpenGL Binding for Ada: Part 1

This blog post is part one of a tutorial based on the OpenGLAda project and will cover some the background of the OpenGL API and the basic steps involved in importing platform-dependent C functions.

#OpenGL    #Binding