11 entries tagged with #SPARK Pro
One of us got hooked on the promise of a credit-card-size programmable pocket game under the name of Arduboy and participated in its kickstarter in 2015. The kickstarter was successful (but late) and delivered the expected working board in mid 2016. Of course, the idea from the start was to program it in Ada , but this is an 8-bits AVR microcontroller (the ATmega32u4 by Atmel) not supported anymore by GNAT Pro. One solution would have been to rebuild our own GNAT compiler for 8-bit AVR from the GNAT FSF repository and use the AVR-Ada project. Another solution, which we explore in this blog post, is to use the SPARK-to-C compiler that we developed at AdaCore to turn our Ada code into C and then use the Arduino toolchain to compile for the Arduboy board.
AdaCore continues to build reliable and secure software for embedded software development tools. Last month, we attended Embedded World 2016, one of the largest conferences of its kind in Europe, to present our embedded solutions and our expertise for safety, and mission critical applications in a variety of domains.
We are pleased to announce our latest release of SPARK Pro! A product that has been jointly developed alongside our partner Altran and following the global AdaCore Tech Days, you can now see the SPARK 2014 talk, Formal Verification Made Easy by AdaCore’s Hristian Kirtchev, on YouTube.
20 Years of AdaCore: Company as Committed as Ever on Safety-Critical Software Solutions
February saw the annual customer release of a number of important products. This is no mean task when you consider the fact that GNAT Pro is available on over 50 platforms and supports over 150 runtime profiles (ranging from Full Ada Support to the very restricted Zero Footprint Profile suitable for safety-critical development). All in all, from the branching of the preview version to the customer release it takes us nearly 4 months to package everything up! Quality is assured through the internally developed AdaCore Factory.
Tetris is a well-known game from the 80's, which has been ported in many versions to all game platforms since then. There are even versions of Tetris written in Ada. But there was no version of Tetris written in SPARK, so we've repaired that injustice. Also, there was no version of Tetris for the Atmel SAM4S ARM processor, another injustice we've repaired.