by Yannick Moy , Claire Dross

27 entries tagged with #Floating Point
As a demonstration for the use of Ada and SPARK in very small embedded targets, I created a remote-controlled (RC) car using Lego NXT Mindstorms motors and sensors but without using the Lego computer or Lego software. I used an ARM Cortex System-on-Chip board for the computer, and all the code -- the control program, the device drivers, everything -- is written in Ada. Over time, I’ve upgraded some of the code to be in SPARK. This blog post describes the hardware, the software, the SPARK upgrades, and the repositories that are used and created for this purpose.
In Part 1 of this blog post I discussed why I chose to implement this application using the Ada Web Server to serve the computed fractal to a web browser. In this part I will discuss a bit more about the backend of the application, the Ada part.
So you want to use SPARK for your next microcontroller project? Great choice! All you need is an Ada 2012 ready compiler and the SPARK tools. But what happens when an Ada 2012 compiler isn’t available for your architecture?
While searching for motivating projects for students of the Real-Time Systems course here at Universitat Politècnica de València, we found a curious device that produces a fascinating effect. It holds a 12 cm bar from its bottom and makes it swing, like an upside-down pendulum, at a frequency of nearly 9 Hz. The free end of the bar holds a row of eight LEDs. With careful and timely switching of those LEDs, and due to visual persistence, it creates the illusion of text... floating in the air!
One of us got hooked on the promise of a credit-card-size programmable pocket game under the name of Arduboy and participated in its kickstarter in 2015. The kickstarter was successful (but late) and delivered the expected working board in mid 2016. Of course, the idea from the start was to program it in Ada , but this is an 8-bits AVR microcontroller (the ATmega32u4 by Atmel) not supported anymore by GNAT Pro. One solution would have been to rebuild our own GNAT compiler for 8-bit AVR from the GNAT FSF repository and use the AVR-Ada project. Another solution, which we explore in this blog post, is to use the SPARK-to-C compiler that we developed at AdaCore to turn our Ada code into C and then use the Arduino toolchain to compile for the Arduboy board.
February saw the annual customer release of a number of important products. This is no mean task when you consider the fact that GNAT Pro is available on over 50 platforms and supports over 150 runtime profiles (ranging from Full Ada Support to the very restricted Zero Footprint Profile suitable for safety-critical development). All in all, from the branching of the preview version to the customer release it takes us nearly 4 months to package everything up! Quality is assured through the internally developed AdaCore Factory.