19 entries tagged with #C
I recently started working on an Ada binding for the excellent libuv C library. This library provides a convenient API to perform asynchronous I/O under an event loop, which is a popular way to develop server stacks. A central part of this API is its enumeration type for error codes: most functions use it. Hence, one of the first things I had to do was to bind the enumeration type for error codes. Believe it or not: this is harder than it first seems!
Dr Carl Brandon of Vermont Technical College and his team of students used SPARK and Ada to successfully launch a satellite into space in 2013 and it has continued to orbit the Earth ever since! At our AdaCore Tech Days in Boston last year Dr Brandon explained further.
Just a few weeks ago, one of our partners reported a strange behavior of the well-known function Ada.Text_IO.Get_Line, which reads a line of text from an input file. When the last line of the file was of a specific length like 499 or 500 or 1000, and not terminated with a newline character, then Get_Line raised an exception End_Error instead of returning the expected string. That was puzzling for a central piece of code known to have worked for the past 10 years! But fair enough, there was indeed a bug in the interaction between subprograms in this code, in boundary cases having to do with the size of an intermediate buffer. My colleague Ed Schonberg who fixed the code of Get_Line had nonetheless the intuition that this particular event, finding such a bug in an otherwise trusted legacy piece of code, deserved a more in depth investigation to ensure no other bugs were hiding. So he challenged the SPARK team at AdaCore in checking the correctness of the patched version. He did well, as in the process we uncovered 3 more bugs.
Embedded World will see the latest release of QGen, the qualifiable and customisable code generator for Simulink® and Stateflow® models!
We are pleased to announce that we will be a major sponsor and exhibitor at ERTS, Toulouse and will be exhibiting at Embedded World, Nuremberg in the coming months!
Reference countingReference counting is a way to automatically reclaim unused memory. An element is automatically deallocated as soon as there are no more references to it in the program.
I recently joined AdaCore as a Technical Account Manager with an initial focus on the UK and Scandinavian regions, but for the last 12 months I've been busy working on the AdaCore University. The most recent addition to which is a course on Mixed Language Programming with Ada, and it includes lectures on the integration of Ada with C, C++ and Java. The course covers some advanced topics like mixed language object orientation, techniques for using Ada strong typing to combat known issue with C pointers and the pitfalls that are encountered when mixing native Ada code with Java at runtime. This course clearly demonstrates that Ada has strong support for integration with C, C++ and Java and it proves there are no technical barriers to its adoption in modern mixed language software systems.
February saw the annual customer release of a number of important products. This is no mean task when you consider the fact that GNAT Pro is available on over 50 platforms and supports over 150 runtime profiles (ranging from Full Ada Support to the very restricted Zero Footprint Profile suitable for safety-critical development). All in all, from the branching of the preview version to the customer release it takes us nearly 4 months to package everything up! Quality is assured through the internally developed AdaCore Factory.
If you have a passion for Ada, need more information on our technology or would just like to have a chat, there are a couple of upcoming events where we'd love to meet up. What's more, we'll be launching our brand new product QGen at Embedded World!
Tetris is a well-known game from the 80's, which has been ported in many versions to all game platforms since then. There are even versions of Tetris written in Ada. But there was no version of Tetris written in SPARK, so we've repaired that injustice. Also, there was no version of Tetris for the Atmel SAM4S ARM processor, another injustice we've repaired.